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Glass Rod Test by cjmcguinness Glass Rod Test by cjmcguinness
Some more experimenting with Glass textures in Paint.NET
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:iconomagrandmother:
omagrandmother Featured By Owner Jan 24, 2008
I'm thinking you've got this nailed except for perhaps the right side. looks a bit blurred to me and I can see lines instead of a gradual gradiant. makes it sort of look like there are ridges. hope I explained that.

anyways that's what it looks like to me. and I must say it is and exceptional piece.
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:iconcjmcguinness:
cjmcguinness Featured By Owner Jan 25, 2008
I know exactly what you mean, but I completely rendered this with Shape 3D, so left the highlights and reflections as they came out.

I think sometimes you can do too much to ';perfect' a piece and end up ruining it. I like the odd imperfection here and there - life is full of imperfections; it's learning to embrace them that counts.

Thanks for the comments.
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:iconomagrandmother:
omagrandmother Featured By Owner Jan 25, 2008
ahhh I see. I was really hoping that you could tell me the method to get those ridges in 3d shape. agree with you on the imperfections bit, totally, that's what really makes artwork sing and resonate for me.
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:iconpachuco55:
pachuco55 Featured By Owner Jan 22, 2008
I love how you complement your art with such a simple background. It's like saying, "This is my art. It needs no help to look good."

But now I'm noticing the background does help with the glass tube by having lines to refract in the tube...

excellent!
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:iconcjmcguinness:
cjmcguinness Featured By Owner Jan 25, 2008
I wasn't sure if anyone would notice the refraction of the background. It's the little details that add up.
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:iconrelhom:
relhom Featured By Owner Jan 22, 2008  Hobbyist General Artist
Well done!
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:iconcjmcguinness:
cjmcguinness Featured By Owner Jan 25, 2008
Thanks.
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:icon0-ash-0:
0-ASH-0 Featured By Owner Jan 21, 2008
See, I knew you can do better :D
Good job :nod:
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:iconcjmcguinness:
cjmcguinness Featured By Owner Jan 25, 2008
Thanks, I'm a little more please with this one.
Now, I just have to work on breaking away from basic Shape 3D.
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:icon0-ash-0:
0-ASH-0 Featured By Owner Jan 26, 2008
Yes, don't let shape3d be your last step. :nod:
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:iconyatagratsu:
Yatagratsu Featured By Owner Jan 21, 2008
Very nice. The only thing I can think of is for you to brighten it up a bit.
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:iconcjmcguinness:
cjmcguinness Featured By Owner Jan 21, 2008
You may have noticed a common element in most of my pieces - the darkness. For others, their medium is light - for me it's dark; the darker the better.
Most of my work starts of light, but I'm never happy with it until I've darkened it sufficiently. For me, I think it helps to draw focus to the main object in the piece.

I appreciate the comment.
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:iconverndewd:
verndewd Featured By Owner Jan 21, 2008
at photoshop gurus there is a tut for that.
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:iconcjmcguinness:
cjmcguinness Featured By Owner Jan 21, 2008
If you're referring to the Realistic Glass & Glass Pills tutorial, then this isn't quite the same. This was a Shape 3D render; the texture and reflections were part of the base image, but having taken a look at the tut many of the same enhancing principals apply, such as curves, blending modes and opacity.
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:iconverndewd:
verndewd Featured By Owner Jan 21, 2008
hmm wow uou certainly have found some amazing glass techniques. Thats amazing for shape 3d.
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:iconsweetnut:
Sweetnut Featured By Owner Jan 21, 2008
ooo nice!! it looks like a test tube from the future
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:iconcjmcguinness:
cjmcguinness Featured By Owner Jan 21, 2008
Thanks, glad you liked it.
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:iconmadhatterl7:
Madhatterl7 Featured By Owner Jan 21, 2008
awsome cjm awsome
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:iconcjmcguinness:
cjmcguinness Featured By Owner Jan 21, 2008
Getting better each time. I'll have to experiment with more complex shapes; outside of the main Shape 3D renders.
Thanks for the comment.
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:iconmadhatterl7:
Madhatterl7 Featured By Owner Feb 10, 2008
how did you get it to render the rod and still look like glass. I have been trying to render something simalar all day but have not come up with anything close
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:iconcjmcguinness:
cjmcguinness Featured By Owner Feb 19, 2008
A lot of trial and error - various transparencies, layer blend modes and curves. Unfortunately, I don't think I'd ever be able to recreate the steps exactly (if only PDN could save the history).
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:iconmustangmaverick:
mustangmaverick Featured By Owner Jan 21, 2008
Simply... Wow.
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:iconcjmcguinness:
cjmcguinness Featured By Owner Jan 21, 2008
Simply... thanks.
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